Saturday 5 January 2013

Demon - Low Poly - Work In Progress

 Wireframe Blender Viewport Screengrab 
1860 Faces (Tris/Quads, before triangulation)
3490 Triangulated
 Low Poly - OpenGL, flat shaded screengrab
 Low Poly + Baked normals
 Baked Ambient Occlusion
AO + Normals (with extra lighting)

It is all UV mapped, still a while to go yet. I am going to texture this next, then rig it and even give animating a go.

After all that, I am releasing it under an open source license (Creative Commons 3)

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