Tuesday 15 January 2013

Basilisk

A contribution to the game Unvanquished.
The original concept was done by one of their talented artists.
Detailed sculpt based off the low poly model (below)
 Low Poly version, shown with normal map and ambient occlusion

It is about 3800 triangles, but the mesh itself is mostly squares. The sculpt is just over 1 million triangles.

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